Microsoft unveiled its Xbox Live Creators Program earlier this year, created to let indies self-publish games to the Xbox One Store.
You can find the Creators Collection in the home page of the Games section in the Store, as a permanent entry point.
As discussed during our interview with ID@Xbox Director, Chris Charla, the games published through the Creators Program undergo significantly less curation than other Xbox One titles. The Collection is a section in the store that features titles made using the Creators Program, which was announced at GDC 2017 and Microsoft says lets developers “rapidly” publish their digital games. There are only six titles in the catalog now (see above), some of which are free. The Creators Collection will have its own distinct area and Insiders are asked to provide feedback on the initial test catalogue of games. While ID@Xbox developers are subject to legal ties and a closer relationship with Microsoft, the new Creators Collection is a more open avenue, essentially open to anyone. Developers can likewise choose between various game engines, including Construct 2, MonoGame, Unity, and Xenko, with more coming soon.
More importantly, Gaming revenue increased by 3% (or 4% in constant currency) as strong sales for Xbox software and services, which basically means games and Xbox Live, managed to offset weaker hardware revenue, leading the business into active growth. This time, Pachter focused on the upcoming console from Microsoft, the Xbox One X.
On Windows 10 PC, games from the Creators Program will be available in the Windows Store.
Game and electronics analyst at Wedbush Securities, Michael Pachter, does not believe that Microsoft’s upcoming enhanced Xbox One console, the Xbox One X, will do well.
