Xbox Live on your iPhone?
Microsoft plans to expand Xbox Live to other platforms, including Nintendo Switch and mobile.
When Xbox Live launched many, many, years ago, the platform was aimed at making the task of playing games online, significantly easier. As reported by GamesIndustry, Microsoft has scheduled in a talk at GDC 2019, set to take place next month, and it highlights the corporation's plans to spread Xbox Live beyond its own platforms. The SDK in question is likely what developers will be using to hook into Microsoft's services. The development "will break down barriers for developers that want their communities to mingle more freely across platforms", it goes on to say. As its name suggests, Xbox Live has traditionally been exclusive to Microsoft's Xbox games console family - though it was extended to include Windows as Games for Windows Live in 2007, then Windows Phone devices in 2010, and even found its way to the company's ill-fated Zune media player platform in 2008 as Zune Social.
While Minecraft players do now have the ability to log into Xbox Live on Switch, this new implementation will seemingly allow games to incorporate more features, like Achievements and Friend Lists. This kind of cross-functionality of the service could make Xbox Live a far more appealing alternative to current social gaming options.
"Xbox Live is expanding from 400M gaming devices and a reach to over 68M active players to over 2B devices with the release of our new cross-platform XDK", reads the description. It remains to be seen if Microsoft will get any adoption, however, given the general mistrust developers have developed over the last 10 years in Microsoft provided solutions. Microsoft will reveal more at the Game Developers Conference, which starts on Monday, March 18 and continues until March 22.